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Destiny 2

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10/23/2019 12:00:45 AM
197

Arms Dealer 900 Strike - Leviathan's Breath

What. The hell. Is wrong with you? How is it so insanely difficult for you, Bungie, to actually create fun things? Why are you only able to make infuriatingly stupid things from rehashed material? It was quite the task, already, just to get to the actual boss fight of the strike. But then... You literally cannot stop running. You NEVER get a chance to actually aim and fire your weapon. You have to constantly sprint, jump, throw grenades and hip-fire everything. That was the single stupidest f***ing thing you have ever created and then had the audacity to call it a "quest." And for what? To make the one "updated" strike take even longer? You're so transparent with how you lazily pad things out. I was actually looking forward to doing this and getting the weapon. I got it but it was just a terrible experience. I was going to help my friends who were going after the bow get it later but I will never do that boss fight again. Holy sh*t, you're just awful at this.

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  • The Arms Dealer strike is already annoying, if you don’t burn down the boss at the beginning it’s just a frustrating mess of a boss fight. It really makes me wonder what the people who love the design of these activities are into when they defend it. The fact that someone actually likes this kind of thing just baffles me. And I get you... calling these lists of generic busy work “quests” is an insult to the word. Quests should be fulfilling experiences, not just regurgitated content we’ve run through hundreds of times already. We know they can do it, we’ve played D1 and we’ve seen better examples for Whisper and Outbreak, but the rest are just completely underwhelming, and worse, very frustrating.

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