Aztecross made a fantastic point in his video (Link: https://www.youtube.com/watch?v=tV4ehvK9N2k )
Warden's Law is a nightfall exclusive weapon and should be special in some way. Every other nightfall specific weapon has been interesting or good in some way.
Y1 Nightfalls had a bunch of cosmetics. They were cool and interesting. The nightfalls that actually gave weapons were where it was truly at though.
Silicon Neuroma had a choice of snapshot sights and opening shot. 2 fantastic perks for a sniper rifle.
Duty Bound Replaced my Origin Story when I finally got it.
D.F.A was easily one of the most used Hand Cannons in Year 1 right behind Better Devils.
BreyTech Osprey was a solid contender vs Sins of the Past.
Militia's Birthright was and still is one of the best single shot 'nade launchers (if you dont have MountainTop).
The Long Goodbye has interesting perk combinations that can allow you to shoot 11 times! (only other sniper available that can do that is Tranquility)
Horror's Least is one of the best rapid fire frame pulse rifles in the game.
People are still farming for a God Roll MindBender's Ambition.
But no one wants the Warden's Law. Its a cool concept. I want more cool concepts like this. But can we start by at least making this idea actually work? This weapon needs a spark because right now, It doesnt have one.
-
Change was already made. Its called Duke Mk. 44.
-
Yeah. I was so happy when I got the gun just for it to be hot garbage. I got rampage on it too so it’s even worse now.
-
I have a 5k kills Wardens law. Its horrible. I only used it post reaching power cap, and even then it was only on Throwaway missions (dark monastery, etc.) Its SOO bad. It sounds super cool, but they decided to stop creatively supporting it, so now it sucks ass. ESPECIALLY after the rampage nerf