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10/16/2019 6:08:38 PM
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the biggest problem I see with raids is as D1 went on it became noticeable that raids needed to become harder (remember how hard we thought King's Fall was) yeah the RoI raid put that to bed. As players have learned how to raid they had to add more team mechanics so you couldn't afford to have someone who doesn't know what is going on at all points. (in VoG you realistically need 3 people who know what they're doing for the majority of the raid, and to guarantee a smooth run, 4 in the final fight.) So, now to have challenging raids they've added mechanics that force ALL 6 players to be able to contribute and actively do some mechanic besides just killing ads and following the sherpa around. This makes it harder to just teach new players what not to do because now you have to teach them what TO do. All of that being said, I was an avid raider in D1 besides the final raid because I didn't play much post-RoI (check my profile if you don't believe me) but I'm really hesitant to run any raid because I'm put off by the toxicity and don't think I'll be able to find a good fireteam who will let me make my first run with tham.
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