the fps in GoS is really bad in general, but the last encounter is the worst thing I have ever seen in this game. maybe let the vex parts disappear after few sec or somethings.
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I don't have access to their devkit or any troubleshooting software for console (big sad) but I'm assuming the issues are coming from a few things 1. Dead Vex parts stay for way too long and since most of them will be in one single area (if your add clear is good) then it's probably wailing on the physics engine and subsequently, hammering your GPU/CPU way more and neither can keep up. 2. It's a bug and will simply be fixed later 3. The console hardware genuinely just can't handle anything in that encounter.