It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it.
Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore.
Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have.
Some of the restrictions seem like they exist just for the sake of having restrictions.
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I still don’t find any value in armor 2.0. barrier, armaments, repurposing, invigoration... Anyone who farmed the menagerie has all of the above and more plus enhanced on every piece of gear with heavy ammo, reserves, and scavenger as well. All of that for very little enhancement cores. Pls explain the opportunity cost. How is it better to spend 1500 enhancement cores for double enhancement reload when only one type of weapon is used?