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10/6/2019 12:19:46 PM
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Lumis

Bungie, please remove the restrictions on Armor and Mod combinations

It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it. Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore. Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have. Some of the restrictions seem like they exist just for the sake of having restrictions.

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  • Reading comments sounds like people don’t get it. What if you love running recluse and Ace? You can only pick one weapons to have armor perks for because hand cannons are void armor and subs are solar. What if you want to run hand cannon (void) sub (solar) and a sword (arc) how is armor 2.0 going to help with that? I’ll tell you it doesn’t. Armor should be armor and you put the mods I. You want. There shouldn’t be any element restrictions on it. It on the list of stupid things Bungies done. One of the top dumbest

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