It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it.
Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore.
Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have.
Some of the restrictions seem like they exist just for the sake of having restrictions.
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elemental affinity is a missed opportunity. you should be able to put any mod in your armor regardless of affinity, but, if you do happen to align your affinity you should get boosts to your grenade and melee regen and maybe your super does some other effects that are special to each affinity. ldk, I saw the writing on the wall with this and it's the reason I didn't buy shadowkeep. bungie be struggling as of late to come up with anything truely new and innovative to the destiny universe.