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10/6/2019 12:19:46 PM
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Bungie, please remove the restrictions on Armor and Mod combinations

It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it. Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore. Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have. Some of the restrictions seem like they exist just for the sake of having restrictions.

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  • The Armor 2.0 system is a good idea in theory...but not in practice. The amount of time and effort needed to put together a good build is ridiculous. First you have to go find the armor set you want, then you have to go get all the mods you want, then you have to go and get all the resources to upgrade said armor(which takes a small eternity because there are very few efficient resource farms). Three things need to happen: 1. Locking certain mods behind certain elements needs to go. 2. The amount of mods you get and the rate at which you get them needs to be increased. 3. The cost to upgrade armor pieces needs to be cut in HALF(at least) Do that, and maybe the system would be good.

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