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10/6/2019 12:19:46 PM
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Bungie, please remove the restrictions on Armor and Mod combinations

It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it. Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore. Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have. Some of the restrictions seem like they exist just for the sake of having restrictions.

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  • If they would let us change the armor type I wouldn't mind it so much. The grinding process for armor really should be for the cool-down stats and buff stats. I think it should be like a polarity thing if they won't let us change its element then make it to where we take increased damage of an incorrect mod being equipped, example if you put solar mod on void armor you take increased solar damage and void on void increases void resistance of course this should only apply to pve. And give us a mods tab in collections that show us all the mods we can get so we can see what they do with out looking it up online or have the right armor and type to see it.

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