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9/27/2019 1:46:54 PM
65

Why I’m not sad that pinnacle weapons are gone.

In the latest TWAB bungie has stated that Pinnacle weapons, or rather, “Pinnacle perks”, such as Master of Arms, Reversal of Fortune, Etc. Are no longer being made. No more new pinnacle weapons. While many players may think this is a bad thing, and say that now there is no reason to go into comp, I don’t think that is entirely true. For one thing, it gets rid of having to do an activity that you don’t want to do to get a weapon that is good in the activity you actually do like to do. Recluse and MountainTop has been the meta for about 2 seasons now, and before that it was Not forgotten and Luna’s howl providing that boost to precision damage by getting precision hits. Meanwhile, in Vanguard pinnacle weapons, we have Oxygen, Loaded question, and wendigo. Wendigo was almost immediately outclassed by Swarm of the Raven due to it being an aggressive frame GL, could roll with Autoloading Holster, and having void damage, making it pairable with Tractor Cannon. Loaded question was actually my favorite of the 3, and especially with the fusion buff has done considerably well, but due to it being a pinnacle has powercrept basically all other legendary fusions out of the picture. Oxygen....we don’t talk about. Now, just because pinnacle perks are going away, though, doesn’t necessarily mean there’s no reason to get these new “Ritual Weapons.” A weapon doesn’t need a pinnacle perk to be competitive. In fact, some have argued that [i]Beloved,[/i] a weapon that is acquired through PvE is actually better than the Season of Opulence Crucible Pinnacle, Revoker (Ironic, isn’t it?) because of it having great perk combinations, combined with a low zoom. My point is, the way they can make these weapons “Pinnacle” and incentivize getting them is fitting them with a curated roll of perks hat can’t be found on any other weapon. They could even roll with a new perk that has been introduced that season, allowing players to try out that particular perk. And besides, we still have exotics, which have recently been powercrept by these same pinnacle weapons. Exotics perks should be what we’re chasing after and waiting for, not pinnacles. Alright. Rant over. I’ll be expecting salty comments in a few minutes.

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  • Edited by Gunship: 9/28/2019 5:50:53 PM
    If they add weapons 2.0 to follow along with Armor 2.0 pinnacle perks would become a huge problem. My guess is thats why they are pulling them. Thats said i think that the whole leveling light and getting 'awesome' gear is all slight of hand. To get those things we have to grind our brains out and make our friends play too. All the while they are playing every trick they know to incentivize micro-transactions and 'season' purchases. As I expected the 'free' version sucks, all the grinding, none of the cool stuff, until near the end of season, when it will become useless. The new finishing moves... Eververse. The new artifacts... A device which will dictate what weapon archetypes we MUST carry in pve to get past new unkillable mobs. Base level trash mobs? No longer will we be able to one shot them, EVER?!?! Every 3 months, everything we worked to acquire become useless. Basically, we all start from scratch. The ONLY constant going forward? Eververse.

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