In the current age we still call Hunters people with guns.
I understand some people can't be impartial or observe a thing objectively, so they down vote without even using Hunter, but that is a very heavy handed nerf. 3 seconds of that and invisibility is nothing. 9 seconds WAS A LONG TIME to be sure, but 3 seconds makes it all but pointless to stop for a crouched shot. It takes a second for the wallhack overlay to establish itself as is, as it ebbs and flows. A moment of invis and you break the lunge distance. Since the super nerf, this class remained viable cause of its passive game, despite it's T-Rex arms sans smoke grenade. Now everyone should stick to Arc strider (the last Hunter roaming likely up for a nerf) and Blade barrage. At least you decided to leave the already nerfed super armor resilience untouched on it and Goldy (which has nothing). The new armor looks nice though.
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Edited by Seiryoku: 9/6/2019 3:20:21 AMWhy do we keep adding ways to get automatic free kills through A.I. (arc buddies, arc web) or AoE melees (Slams, tackles, handheld novas, burns) and punish the class that uses actually gunplay in a fps. Is it cause we are an RPG now?