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9/3/2019 6:35:49 PM
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We heard your feedback and we're buffing the damage on auto rifles by 0.0002% and decreased the range by 12% We are also buffing scouts by 0.0003% and reduced reload speed by 75% We also increased Shotgun range in PVP by 65.3% because we felt Shotgun could do with some love.
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  • Also, fusions will get a 100% buff because we are listening and know what you really want.

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  • Ah, the old .0002% meme

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  • Autos and scouts are bad, largely because pulses are just better at the same jobs/ranges of scouts and autos. And now slow firing pulses will two burst? I swear to got if this pax crucible sandbox is what we get in shadowkeep. Maybe bungie plans to remove autos and scouts from the game in D3 and they're just slowly weening us off of them so that the transition is smoother in a year or however long it'll be

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  • We all know the major problem with auto and scouts, the maps' design don't allow them to be used in their own range. They are too small for scouts and most of the engagements happens in mid to close range and there are much better options in close range than auto rifles. Add the other types what crosses over autos and scouts territory, horrible auto recoil. The best auto I find in Pvp is Suros even then you gotta pick your battles very carefully.

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  • Can we we not please get .004 for the buff. Thanks for listening

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  • I will pass your feedback along to the team, expect this buff 3 years from now.

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  • lol

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