This isn't an instance of, "I'm pissed off and refuse to continue playing if this is the way things are going to go. These are just some genuine concerns I have going forwards for the future "Business Model," with Destiny's "Battle Pass" decision.
1.) Basically selling exotics ("you get this if you pre-order," "you get this if you buy the pass") is getting awfully close to "Pay to Win." Something we've always wanted Destiny to avoid becoming.
2.) Making exotics unavailable after a season ends, but having them become purchasable, opens up a lot of avenues for not-good business. Such as:
A.) Lowering the drop rates for the newest exotics, in order to 'incentivize' players to finally buy them with real money at the end of the season, so they don't 'miss out'.
B.) Opening the door for a literal 'Pay to Win' scenario, depending on how good certain exotics may be (imagine what it would be like if Jotunn, Last Word, Ace of Spades and other big PvP weapons had been purchasable for real money).
C.) It essentially makes Destiny's game-play go from "Grind for Gear" to "Pay for Gear," which just means that there becomes less and less point to play. Yes, I get it. A lot of casuals (including me) are adults, and we don't have the dozens of hours a week to sit down and grind out all the gear that we want to get, but honestly the whole, "Spend $5 and get this exotic weapon" formula isn't a reasonable solution to that.
3.) While I do understand that without Activision paying the bills/overhead every month, Bungie needs to find ways to keep the lights on, I can't help but look back at the past of Destiny 2 and remember things like the "EXP Throttling" controversy that came to light.
Who's to say that Bungie doesn't decide to try and sneak that mechanic back in, in order to slow down the rate at which someone gains levels? Or as I mentioned before, who's to say they don't tweak the drop-rates for certain exotics? "If we bump up the rate of Exotic-Drops on Year-1 and Forsaken Exotics by another 10%, and lower the Drop-Rate for the newest exotics by 15%, no one will be the wiser."
Before you know it, you're in the last week of the Season, and you haven't gotten that one exotic you've been DYING to get. But suddenly, there it is. Sitting in the eververse store, for only 2000 Silver... We have to trust Bungie's integrity and trust that they won't do something like this, even though doing it would clearly, admittedly be in their best interest from a monetary standpoint.
I'll tell you right now Destiny-Community, I didn't get my first actual Gjallahorn Drop in D1 until LITERALLY 8 hours before "The Taken King" dropped... And if you've been here since D1, you know what that means. It means that when TTK dropped, my Gjallahorn became worthless. And not only that, I can't tell you the NIGHTMARE of a time it used to be, trying to get into LFG Raids without having a Gjallahorn... "If you don't have G-Horn, don't ask to join." > "Have G-Horn or don't bother." > "Know what you're doing and have G-Horn." > "MUST HAVE GJALLAHORN."
If I could have spent $7 in real money and gotten a Gjallahorn back when Crota's End dropped, I would have done it in a heartbeat, because ALL I used to hear was, "If you don't have Gjallahorn, don't bother asking." I couldn't find a full Raid Team to do Crota's end for almost a month after it released.
If Bungie can artificially recreate that kind of a scenario with "altering drop-rates" for the best, newest weapons, and then offer players the 'Easy-Fix' of, 'Spend 2000 Silver and you can have one too.' People will buy it. I know they will, because I would have.
And that's what primarily worries me about this new approach they're taking.
Bungie, Cozmo, Deej, if you happen to read this: Know that I love this game, I love the product, I WANT to trust that you guys will do the right thing and not use any of those kind of "shady tactics" like we see EA and Activision and other companies do in their games... Prove that my concerns are wrong.
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