I have it and was reading up on it but it has me scratching my head. The blast radius bar is real small but if you pick up an orb of light the next shot has improved damage. How does that work during a boss encounter “effectively “?
If you have your super can you still pick up orbs for it?
Is it one orb for the next shot that needs to be fired only?
When doing boss DPS a lot of times the fire team is huddled together. Do you fire a shot then run to the next orb to power up the next shot then fire again?
On paper it sounds like a poor design. I’m willing to give the benefit of the doubt because some gear have poor perk descriptions.
Need to get some input from those who actually use this gun quite a bit or at least have a firm understanding of it. I just don’t see angle here.
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It's great for 6 shots...but if you need more than 6 the Spike nade Swarm dwarfs it in DPS output.