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Destiny 2

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7/27/2019 5:37:08 AM
22

A good start for nerfing all the Hunter supers.

Bungie, I think Hunter supers are way too OP. Here’s a list of what you should change. Arc Staff: First off, remove deflection from middle tree. It’s too strong. The duration also needs to be nerfed by about 5 seconds, and the palm blast attack should have less range. Tether: It’s always irritating to get pulled out of my super by this. It should take longer to shoot, and the traps should take longer to activate. It also shouldn’t do damage on hits. Spectral Blades: You shouldn’t get wallhacks by using this, and the invisibility should be nerfed. You should glow bright purple when you’re invisible. Golden Gun: Make it a projectile and give it damage falloff. It also looks like the Hunter is set on fire, so when you activate it you should take fire damage. Bungie, I hope you look into this. Hunters are the most blatantly overpowered class in the game, and they need to be toned down.

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  • While they’re at it, can the sentinel shield go 360 degrees around his body so nothing can hurt him? And thundercrash is described as meteoric damage, so can it please act as a global nuke and just kill every enemy at once?

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