As we near the release of Shadowkeep, we're seeing another push to keep skill from being factored in matchmaking this fall. I hope people are willing to take time to watch this and understand how the game's matchmaking actually works and why sbmm is a good thing for the overall health of the game. Thank you.
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Hmmmm maybe I'm wrong but last time sbmm was implemented their were way under 100k players while were never below 250k to 300k plus during weekdays..... No one in my clan wants sbmm 30 of my member are between 0.8-1.2 and none want sbmm and guess what I can no longer play crucible with my clan because they dont wanna wait 10+ minutes to play 6 2kds.....