Seriously, what in the actual f*ck is this gun now? It kills at 20 meters. Either cut it's range in half, or revert the changes made to Release the Wolves. Whoever thought it was a good idea to make it so the perk is essentially [b]ALWAYS ACTIVE[/b] shouldn't be allowed near the sandbox at all.
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Sound as broken as a certain The Reinhardt of old... :p
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Looks broken on pc. On console, it seems hard to get a kill past 10 meters.
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Edited by hemlock: 6/21/2019 5:01:53 AM20 meters?! Regurgitating streamers non sense. That's on PC with Lunafaction and empowering rift and mouse and keyboard, its terrible in console.
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Here we observe the forum hunter main in its natural habitat: [i]Complaining[/i]
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You are literally running double snipers and colony. No wonder you are having a bad time.
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#pconlyissues
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its broken on PC but on console its a good exotic, i say on PC just add more bloom.
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It’s pretty hard to aim this thing on console, I don’t know why. I don’t enjoy using it. It does melt supers quick though lol
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have fun getting flooded with downvotes by the people that hate nerfs and dont understand the concept of powercreep !
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Here is something I'm not hearing about for some reason: When we asked Bungie why it took so long to come out with balance changes to weapons and armor, Bungie claimed that it was because they tested different changes on different weapons in all of their activities. (Or at least they said that they had to) Now I am sure you are asking yourself by now, "Wait, so did they ever test the LoW changes on PvP before they released them?" None of us know for certain the answer to that question, but what do you think? Bungie makes a good excuse and doesn't even live up to it. Makes me worry for the future of this game
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It's hard to control on console I feel
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The weapon so avalible to everyone. Stop complaing. Either use it or dont. At least it's not a lunas or not forgotten which are only obtainable through competitive.
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It’s fine
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its working exactly as intended, therefore it is NOT "broken".
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Just dodge.
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All it needs is to be changed back to what it was. worked just fine before.
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It wouldn't be a bad idea if the perk was situational, but it's basically just a flat damage buff. There's no reason not to have it active. It's not only that it's overpowered, it also just makes no sense.