It wouldn't affect your experience one iota, so be maybe stop, put on a thinking cap and contemplate what you're about to say before you post something ignorant.
Facts: making the game better for solo play doesn't mean getting rid of team activities or even dumbing them down.
What it does mean is
-better Matchmaking in PvP environments that are currently extremely unbalanced towards fireteams.
-more and/or better matchmaking options for PvE content like Nightfalls, raids and dungeons.
-more endgame content like Shattered Throne that can be done solo or in a fireteam and both are a true endgame challenge.
If you want to keep having a game to play into the future, you might not want to tell people who experience the game differently than you to "find another game". You also might want to try a little empathy and understanding instead of faux internet basement-rage.
Thanks.
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Edited by GenXer: 5/31/2019 12:34:31 PMI was thinking about this, last night, chiefly, about why I don't play as much (or of late, at all). It's mostly because the solo game has dried up for me. I used to play with a lot of friends, but they've all drifted off into other games. I also play hockey, so there's little time for much else. My schedule's hectic and often doesn't match up with clan mates. I tended to play solo much of the time in Destiny and get picked up by friends who need a (capable) body to run through end-game content. While I agree that content made for fire teams shouldn't necessarily be rejiggered for solo players, I do think that it also shouldn't be rejiggered so that solos who've figured out ways to beat that content suddenly can no longer chase it. If a player has become powerful enough or clever enough to beat that content, let them have at it. Likewise, challenging content meant for solos would be greatly appreciated.