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Edited by sophDeck: 5/29/2019 9:11:18 PM
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Allow me to elucidate. Your response amounted to "this game is designed around multiplayer", true enough, but left out the many design shortcomings that don't just make multiplayer imperfect, but in many cases impractical. Escalation Protocol - what does it take to get a 9-man fire team? Yet that's the max number of players able to join the event. Even getting a standard 6-man fire team required jumping through many hoops that resulted in far more time assembling your team than actually playing the content. Bungie stated this was because the content was designed for a 3-man team. That's funny, because at the time of the release no typical 3-man team would have gotten anywhere near finishing the final round - if they even got to the final round. That means, in short, if played as Bungie designed it wasn't worth doing. It was a lot of wasted time for a frustrating end. The multiplayer is so flawed in this game it makes what is printed on the box pretty close to being dishonest. Not quite, but close. I mean, where does it tell you you have to go to a third-party program to find a fire team? I've read both boxes, and it doesn't say that. Look, I've been in multiple clans, done hundreds of raids, I enjoy playing with others, but I will tell you EVERYONE winds up playing alone at some point. I can't see the loss in providing content for solo players.
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