Patch Notes?? Looking forward to see the massive list of buffs to useless exotics.
Right now a good 90% of the exotic armour pieces are either useless or redundant niche exotics. I’m hoping too see a good potion of these changed or buffed substantially.
When it comes too weapons sandbox I’d like too see a shift there as well. Autos taking the top spot would be a nice change!! Make 900rpms feel like doctrine. Make HC’s have more controllable recoil between 150 to 110 (also remove bloom). Show that scouts can rival snipers but have diminishing returns when up close. Have pulse rifles be a consistent ttk within their rpm’s and range. Also exotics that are lacking need some love!! Sunshot hasn’t seen the light of day unless you’re memeing in QP.
All I’m saying is, if you’re planning on nerfing the top tier exotics I expect you’ll have something planned for the underused items. I’d put those changes up soon or a lot of people will forgo the hype for this update knowing we will be substantially weaker going in to said activities.
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