It wouldn't affect your experience one iota, so be maybe stop, put on a thinking cap and contemplate what you're about to say before you post something ignorant.
Facts: making the game better for solo play doesn't mean getting rid of team activities or even dumbing them down.
What it does mean is
-better Matchmaking in PvP environments that are currently extremely unbalanced towards fireteams.
-more and/or better matchmaking options for PvE content like Nightfalls, raids and dungeons.
-more endgame content like Shattered Throne that can be done solo or in a fireteam and both are a true endgame challenge.
If you want to keep having a game to play into the future, you might not want to tell people who experience the game differently than you to "find another game". You also might want to try a little empathy and understanding instead of faux internet basement-rage.
Thanks.
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[quote]It wouldn't affect your experience one iota, so be maybe stop, put on a thinking cap and contemplate what you're about to say before you post something ignorant. Facts: making the game better for solo play doesn't mean getting rid of team activities or even dumbing them down.[/quote]How do you know this? By including more solo activites that means there is less room for other regular ones. Bungie aren't going to design extra activites for free, they'll be diverting time and resources from somewhere. [quote]-better Matchmaking in PvP environments that are currently extremely unbalanced towards fireteams.[/quote]Extra solo activites dont effect pvp at all so I'm confused about this [quote]-more and/or better matchmaking options for PvE content like Nightfalls, raids and dungeons.[/quote] Nightfalls should absolutely have optional matchmaking. Dungeons should have optional matchmaking. Both are activities that can be solo'd if it comes to that. Raid matchmaking is a horrendous idea that will never, ever work. If guided games which has most people in a group of classmates already is largely considered a massive flop how exactly would 6 randoms do? Raid mm is one of the worst ideas for the series. I'm going to list the first raid encouters here, keep in mind this is one of the easier raids. Bathers - people that dont rotate, people that dont dps on plate, people that dont kill thier bathers, people that aren't going in the set pattern around, people that leave early or dont bother standing on a plate at all, people that dont refresh thier buff and die to the pool, etc Gauntlet - people that dont call out thier symbol, people that dont shoot thier assigned triangle, people who shoot the wrong triangle, people who grab the ball and have no idea what to do with it, people who dont kill thier psions, people who grab the charges in the unassigned order, people that keep failing the run but grab the ball anyway, people that dont rotate or stand on the plates to activate the charge, etc Dogs - do I really need to say anything? Grabbing crystal and not calling out spores, not shooting spores, not rotating to other spores, jumping over a dog and getting spotted, people on the ground not staying together to get the full buff, people getting spotted, people staying in the safe room, people not making it back to the safe room after being spotted, people that get spotted, people that kill thier dog when the plan was to wait to a second phase and now you have little time, did I mention people that get spotted? Etc Callus - People that dont call out thier symbols, people that dont melee the psions, people that melee the wrong psions, people that get on a different plate, people that dont down his shield, people that dont cross shoot psions in the void realm, people that die in void realm and refuse to swap, people that cant kill adds and refuse to swap, people that dont leave and then call out the same symbol confusing the lobby, people that dont shoot the skulls, people, people that dont get off the plate when callus shoots. All this alongside people with no mics, people who dont speak the same language, people that have no idea what they entered, people that bail after the first wipe or bail for no reason at all, people who are looking for a carry and contribute nothing, people that go afk, people that dont know what to do, people that are there to troll, those 2 kids at the spawn more interested in t-bagging the ground in front of each other then anything else, the guy who knows a "different and better" strategy that he himself uses while everyone else was trying to do something else, the guy who joined then swapped gear to lower then recommended light cause he prefers that and is now dying constantly, that guy who enters using fighting lion and breakneck ready to dps bosses, not using ideal subclasses, weapons, perks, etc infinitely Raid mm is a horrible idea, it's a waste of dev time and resources that could otherwise be used for other things - things that would actually have a decent completion ratio. If people are constantly complaining about thier teammates in reckoning, gambit and even strikes how would raids be? If you are prepared to run a likely minimum of an hour activity you can take 5 minutes to look up a lfg group. (You can also watch a 10 minute guide to know what's going on unless the group is specifically going in blind. Otherwise you are literally wasting more of your time wiping and failing then any time you "lost" seeing how it works.) Where that guy trolling? He'll get kicked. Same with people that aren't participating. That guy who doesnt have a mic or doesnt speak english? He wont join a group asking for that. A guy not following the strategy or is clueless or just keeps dying? Bye. Ultimately raid mm would lead to increasing frustration and complaints which would lead to bungie dumbing down the encouters so mm groups could complete the raids - meaning normal raiders would be very much affected. Imagine a sotp run where the guy who grabbed the tank shoots the boss while thier back is turned...where no one else makes the sparrow run, or last wish vault, that guy running into your spot with you in kalli, that guy stepping on the wrong puzzle piece or not swapping by shuro chi, argos people not putting in the correct craniums, or not shooting the oldest mine, I'd never even want to imagine spire of stars..... For raids you need dedicated and serious people ready to get it done if you want to finish - mm is too random and is for those that primarily drop in and out of the content, strikes, pvp, gambit, in and out with no mechanics that need to be understood, no callouts that need to be made, no penalties for dying or messing up, no need to work together and follow a set strategy. Those can have mm. Never raids though. [quote]-more endgame content like Shattered Throne that can be done solo or in a fireteam and both are a true endgame challenge[/quote]Shattered throne was designed for a 3 man team that can be solo'd. Raids are designed for 6 man teams but some encouters can also be solo'd. More solo encouters does not mean more dungeons, people asking enough for more dungeons mean more dungeons.