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Destiny 2

Discuss all things Destiny 2.
Edited by SuperSirianRigel: 5/26/2019 7:40:30 PM
4

Nerfs, An Unknown Future, and a passive Crucible experience.

This kinda of stuff just gives me another reason NOT to buy the Annual Pass. I haven't yet and whoop, probably not going to anytime soon. The BIGGEST reason I didn't buy it is because I didn't agree with paying $30 for content a year in advance. Especially when we had no idea what we were going to get. The same reasons explain why I never bought the season passes for Call of Duty or either Destiny game. I like getting my DLC's one purchase at a time. Especially after I already have a decent idea of what I'm getting and whether it is worth it or not. So far I have been pretty happy with my choice because there is nothing that has come out in Black Armory and Joker's Wild that I really wanted to play. Another reason is I just don't like getting content drip fed too me. It just seems stupid. Like I'm not really getting anything at all. I feel like they are sort of copying Fortnite in the small updates with minor changes every so often model. And I don't like that. The last reason is the Crucible. I'm a Crucible player. In original Destiny the Crucible had plenty too do and was given plenty of attention. And you could easily play things that sort of felt like end game activities in the Crucible in original Destiny. At one point I had reached maximum Light by getting all of the Iron Banner armor. I wore it all the time and literally I barely ever seen another hunter wearing the Iron Banner set to be at max Light. Everyone always wore the Raid gear. In Destiny 2 Iron Banner is a shell of it's former self. It doesn't feel end game like it did in original Destiny. And of course Trials. That was every Crucible players favorite end game activity. In Destiny 2... *sounds of crickets chirping* The Crucible is what I want to ALWAYS do in Destiny. And they refuse to give it any love. They won't add bigger maps. They won't fix balance without nerfing things and pissing people off. They won't make Iron Banner feel end game. They won't give us back Trials. They won't even refresh the loot pool. Until my favorite game mode matters too Bungie I don't think they will be getting anymore of my money. Overall I'm just sad. I still enjoy D2 but I got nothing new too look forward too really. We'll see what Bungie does. Maybe something will happen and I will like the content enough to spend my money on it. Or maybe I'm just going to sit back and wait for Destiny 3. We'll see.

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  • Simple solution to bring more enjoyment into PvP overall, and give Iron Banner a much needed elevation boost (because this should be a raid type game play for PvP and reward accordingly) is this: Iron Banner should have gear that drops with max boost perks potential, like Dreaming City and Raid gear. Curated rolls should have potential to drop during game play. Create a pool of emotes, banners, shaders (high end ones), ships, sparrows, basically a large pool of desirable cosmetics that have a chance to drop during gameplay or when you rank up. Weapons should be of more desirable stats that give them meta potential. Base Crucible should have skins that drop (like they've done in the past). This decreases the amount of armor we need to hold on to. Each season should bring some additional weapons to be added to the pool. This could be accomplished just by bringing back some old outdated weapons that were all the rage back in Y1 but never saw updates to perk trees when Bungie implemented those changes. Also, bring in maps from D1. Many of these larger maps would also help to make scouts and snipers more relevant. I'm with you on this as I'm mostly a PvP player myself, but feel that aspect of the game has been largely ignored in D2 sadly. Also bringing back factions and making them more invested in PvP play, they are looking for champions and prestige afterall, would be an awesome addition to the game. You can hear the NPCs that walk around the city talking about the Crucible as if it was a form of sport and entertainment to them. You would think if it was something so many people were interested in, Bungie would invest more into it to make it an extremely important and relevant part of Destiny. What's more, this is all pretty easy to do. It's not like creating a new raid with new areas, bosses, mechanics and challenges. Everything is, for the most part already there and would just need to be tweaked or ported over and polished up to implement. It would give a huge amount of fun and increase desires to play and feel rewarded, with very limited investment from Bungie.

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