Do you not understand what I'm saying?
People.
Are.
Not.
Masterworking.
Infusion is not a "situation" that periodically "arises"; if you're using it as it was designed to be used, than infusion is a constant demand of resources. Changing the price of masterworking does literally nothing to solve the issue that's keeping people from masterworking in the first place, which is infusion's [i]constant[/i] demand for the same scarce resource.
What [i]would[/i] solve the issue is if there were more sources of cores that dropped more of them, a reduction of the core price for infusion, not masterworking, or the complete removal of enhancement cores from infusion altogether. Any - and I mean [i]any[/i] - solution to the problem has to address infusion; tweaking masterworking is just wasted effort to produce little to no results.
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