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Edited by a_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Edited by GrundleBeans: 5/22/2019 7:17:16 PM
    This is not a discussion. Bungie is simply deciding things and then telling us their decisions on one day of the week through you as a mouthpiece. We’re given no choice or room for voicing our opinions when there is time to still make changes or reallocate dev work before time is wasted and players feel like things are getting worse. The only discussions being had are behind closed doors amongst yourselves about what to listen to and if or what might be done [i]later[/i] about it, and us, [i]separately[/i] talking amongst ourselves where no Bungie employees enter into a conversation to actually discuss reasons why decisions were made a certain way or merits of feedback. If you want a real discussion, let players know what plans you’re making earlier and let us tell you what we think of them. Put out polls and surveys in advance. Don't just say "thanks for the feedback" and leave. Sit and talk back and forth with people to get a greater understanding of what we want. Tell us why you’re choosing to work on one thing and not another. Even if it’s not the thing we want you to work on most at that moment, it’s better for everyone if we at least know why and not lead us to assume that you’re just ignoring popular community concerns. You can’t keep treating this like an offline campaign game if you want to thrive, not just survive. Waterfall development is bad when you’re putting things out there and just hoping the results are good according to your internal goals and not the experience the players voice that they want, and opaqueness to informing your customers of what’s coming is even worse.

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