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5/13/2019 12:52:18 AM
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The problem with endgame in div 2 is that it's literally the exact same content you've already played through. It just resets the map and you fight against a new enemy faction that's just a slightly different variant of the factions you've already gone up against. You will get the same guns. The same gear. None of the exotics are effective or useable in combat except 1 because they're [i]weaker[/i] than regular drops. You'll finish the last stronghold and there's nothing waiting for you that you haven't seen. You'll enjoy that one map for everything you do with zero variation. Reach max gear score and then wonder what the purpose of anything you're doing is after you've tried a couple builds and found they're all bland and offer nothing fun to gameplay. The problem is the loot. Once you're at 500 gear score and you've got a build that's about as good as it's gonna get, literally every drop you get becomes boring and useless to you and you don't even feel like playing anymore because there's no reward in anything you do anymore. At least destiny has the distinction of having vastly more unique guns to go after and each of those comes with the possibility of a good roll. Division 2 has one or 2 metas in each of the 5 or 6 gun classes and you are done. You got rifle, marksman rifle, smg, assault and shotgun. Maybe 10 guns in each gun class. One or two that are effective in each archetype. All the rest you will junk for materials or a recalibration stat. You're basically almost done with endgame once you get to endgame already.
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