Look, I'm on board with a massive overhaul or getting rid of cores because i hate that i have great stuff that I'm struggling to get masterworked or leveled to 700, but Division 2 runs out of content in a week. You can expect the same 15 guns to drop with randomized stats and no piece of gear is even remotely interesting in the least. Hit 500 and min/max stuff, try different builds, find out they're all pretty boring, replay the same missions dozens of times hoping for a drop that gets you a meager 3% increase in a stat. I put 2 weeks with friends into division 2 and everyone got dead bored of it. Maybe if some other game modes returned like survival, but division is unbelievably boring after you've gotten to max world tier and grinded for a week or 2. That game has nothing i want to do in it anymore. I do however agree with your thoughts on destiny and endgame.
English
-
Yeap I’m done in the division character 500 full build and there’s nothing to do .. same drops over and over again . Same missions over and over ... wait sounds like destiny . :) It might respect your time but there’s not enough there for me to continue doing .
-
Edited by TheShadow-cali: 5/14/2019 12:18:06 AMSounds exactly like Destiny with its duplicates running the same things over and over just to complete bounties or collect blues. Having more activities in a game that doesn't reward you for your time spent in it makes no difference. It's just more of the same to do.
-
I will say a few good things . The division rewards you for your time on a regular basis. No matter what activity your bound to get something that’s an improvement whether it’s a better rolled weapon or a higher gear score piece of armor . If you spend a day grinding that entire time doesn’t feel like a waste .
-
Good to know. I'm sure if we look at a lot of games pretty much all of them have their repetitiveness. One thing I know for sure that matters Imo to most gamers that buy games that are a looter shooter. It's better to have the loot to chase vs not having the loot and just running more repetitive content.
-
Pretty much like destiny :)
-
If you think the game is over once you reach level cap....then every game becomes the same game.
-
No I hit the cap got a build down and then it’s just invasion missions . Sure the raid is coming but the dz isn’t the same . There’s no survival ... which kept me playing d1 . As well as the global events . I can’t put my finger on it mabey div 1 just burned me out . I don’t know . In fact I don’t have anyone playing div 2 right now. It was fun a couple weeks not so much after . I’m sure some good will come in the future and I’ll play that but for now it’s shelved .
-
Why just **one** build? [quote]I can’t put my finger on it mabey div 1 just burned me out . I don’t know .[/quote] The Division 1 was more of a loot-chase game, than a mix-max game. You chased ofter over-powered gear sets that had very low drop rates....and then you just went to the optimization station and turned them into what you wanted. The Divison 2 is a true min-maxiing game. The game is far more generous with loot...but you have less ability to turn them into what you want. So you need to GRIND more to find the particular ROLL of an item you want, rather than the item itself. If you're someone who dosn't like (or doesnt' fully understand) end-game build making....the Div 1 model was more likely to keep you engaged. Especially if you were grinding for weapons for PVP use. But to a build-maker and min-maxer, the Div 2 model is like being a kid in a candy store. Because the game is generous enough wtih loot, that you can construct almost any build you can imagine. You just have to put the time into getting the pieces that you need. [quote]In fact I don’t have anyone playing div 2 right now. It was fun a couple weeks not so much after .[/quote] Some gamers have a higher "need for novelty" (new experiences) than others. Loot-games are designed for players who have a relatively LOW need for novelty, and are comfortable finding new ways to interact with familiar content. I have that kind of personality (I'm a creature of habit), so I've always gotten along comfortably with them. But if you're someone who gets bored and restless pretty quickly when you find yourself doing repetitive tasks.....you're always going to have a tense relationship with these kinds of games. Its not good or bad....just different...and it helps to know your own tastes and preferences (which is what this ultimately is). I get along well with loot games....but I can't stand Dark Souls games..and other games that rely making the player weak for their difficulty. I can grind a game like The Division 2 happily for months....but give me a Dark Souls game and I'll be ready to quit in a combination of boredom and frustration in under an hour.
-
I know what your saying and usually i would have multiple builds. I don’t know mabey it’s just too similar to div1 . It just wore me out much faster than anticipated . I had multiple builds in d1 and loved grinding them . D2 not so much . It’s the games fault its the mass burnout on loot based games I guess. I’m not trying to dog the division2. I’m just saying it didn’t hold my interest long and burned me out much quicker than expected .
-
That's why I said you hit 500, you try a few builds, you find out they're all boring, you grind missions to min max for a few measly increments of betterness to your build and you don't have anything to play for because 999/1000 of your drops are useless junk to you. Nobody said once you hit max score it's totally over. There's nothing new to do but it takes a few days of grinding and you have your build about as good as it can get. They -blam!-ed up loot in this game as bad as Anthem did, it's just a dirty little secret the community refuses to admit to themselves.
-
Just to be upfront, I’m completely over the games-as-a-service trend. I’m fine with a game giving me a couple weeks of quality play and then moving on to something else. As far as Destiny the franchise is concerned, a return to what was good about D1 would be best. Moving forward, almost everything about D2 should be thrown out. Even during slow content periods, D1 was still fun to play. I didn’t find much fun in D2 and then they threw cores into the mix. Back to The Division 2 though, I remember a few reviews (in particular Forbes) that said the real game begins when you complete the campaign. That the endgame changes and it becomes a different game. Interesting that you have a different perspective.
-
[quote]I’m completely over the games-as-a-service trend.[/quote] This! All these life service games only evolve around 1 thing: getting money out of your pocket. I'm seriously let down the last couple of years with the quality of the product shipped at launch. It's usually buggy, full of glitches, bad & rushed mechanics and whatnot.. If you want to go back to a few good weeks of game time, may I recommend looking into Rage 2? It looks like a blast to play. No more online GaaS bullshit. Just single player story line & side missions, blowing shit up in the most overpowered ways. Looks quite fun: [url]https://www.youtube.com/watch?v=a03FqiDpfqk[/url] [url]https://www.youtube.com/watch?v=1DPIyWyFWvU[/url] [url]https://www.youtube.com/watch?v=79y2sKDijO4[/url] [url]https://www.youtube.com/watch?v=PLQg-Vq2zQk[/url] Might be a breath of fresh air for you.
-
The problem with endgame in div 2 is that it's literally the exact same content you've already played through. It just resets the map and you fight against a new enemy faction that's just a slightly different variant of the factions you've already gone up against. You will get the same guns. The same gear. None of the exotics are effective or useable in combat except 1 because they're [i]weaker[/i] than regular drops. You'll finish the last stronghold and there's nothing waiting for you that you haven't seen. You'll enjoy that one map for everything you do with zero variation. Reach max gear score and then wonder what the purpose of anything you're doing is after you've tried a couple builds and found they're all bland and offer nothing fun to gameplay. The problem is the loot. Once you're at 500 gear score and you've got a build that's about as good as it's gonna get, literally every drop you get becomes boring and useless to you and you don't even feel like playing anymore because there's no reward in anything you do anymore. At least destiny has the distinction of having vastly more unique guns to go after and each of those comes with the possibility of a good roll. Division 2 has one or 2 metas in each of the 5 or 6 gun classes and you are done. You got rifle, marksman rifle, smg, assault and shotgun. Maybe 10 guns in each gun class. One or two that are effective in each archetype. All the rest you will junk for materials or a recalibration stat. You're basically almost done with endgame once you get to endgame already.
-
Edited by TheArtist: 5/13/2019 12:46:21 PM[quote]The problem with endgame in div 2 is that it's literally the exact same content you've already played through.[/quote] That's every loot based game. If you have difficulty grinding familiar content, then these kinds of games really aren't for you. [quote]You will get the same guns. The same gear. [/quote] No, you dont'. The gear system is so deep, that the game literally have to shower you with loot to make up the shear vastness of possible combinations of Brand, base stats, major perks, minor perks, talents and gear score. Bottomline, you sound like a gamer with a high need for **novelty**. Who likes to be given new stuff to do....and that is NOT what these kinds of games are about. Unless you get into the end-game build making, and experiencing familar content with different builds and playing the familiar content in different way? These games will always be a frustration and disappointment to you. Because you're asking them to give you an experience that they simply werent' designed to give
-
Division 2 gives you the illusion that you are being showered in loot. Just about EVERY drop I got was below 500 gear score. The ONLY source that gives 500 gear score every time is a proficiency cache. Spend 45 minutes running a stronghold on challenging to maybe get 1 piece of max power gear is not what I call being showered in loot.
-
Edited by TheArtist: 5/14/2019 11:22:22 AMThat was fixed in the last patch. Plus----being a min-maxing game----stats and talents are more important than raw gear score. So I can be GS 488---but because I've combined talents and bonuses better than most---I can actually have a stronger build than someone who is GS 500, but hasn't put thought into his build. Also with Recalibration, even low GS (and even purple) gear is valuable because it can have a key talent or god-rolled bonus that you can use to boost the GS on your high-end or gear set gear. I have armor pieces that are as high as GS 513, because of going over gear drops carefully, and making good use of recalibration. Plus---with the patch that is dropping today----the caps to stat bonuses that used to limit how far you could push gear are being removed. So I already have gear in my stash that is going to be used for recalibration beause of god-rolled stat bonuses. This is what I like about the game. Its simple on the surface...but there is a LOT of depth to it you're willing to devote the time and energy to explore it.
-
Must have been a very recent patch. I havn't played in about a week. That's good, was my biggest complaint with this game. I'm very surprised they removed the cap for recalibrating though. That should make for some pretty op builds. It is a good game though for sure. Ive played it pretty solid since it came out and am looking forward to fresh new content.
-
[quote]Must have been a very recent patch. I havn't played in about a week[/quote] It was last week. :)) [quote]I'm very surprised they removed the cap for recalibrating though. That should make for some pretty op builds.[/quote] That's supposed to be coming with the patch that drops today. It was a feature in both of the test builds that were put into the Player Test Server. [quote]It is a good game though for sure. Ive played it pretty solid since it came out and am looking forward to fresh new content.[/quote] It is. But even better, Massive realizes that the game isn't perfect, and is taking steps to deal with the minor problems that the game still has. Which is why they were able to bring this franchise back from the brink it was about to go over back in Fall of 2016.
-
You mean for 60 bucks i shouldn't expect more than one map that gets old in 5 days?!? Get out with that. I've been gaming since 1985, son, how bout you? I know when a game is glossed over with the appearance of value but you're still getting the same bland drops over and over again. I already mentioned calibration in my comments and how you'll have stuff to keep for Perks and stats. But let's not pretend 90% of the perks and stats aren't trash and lifeless boring crap in division 2. You can tell yourself that if you like but division 2 screwed up loot as badly as anthem did and there's no getting around that. It's fun for a week. It's a dead, boring game after that. Once you have 3 builds min/maxed, you are done looking at the same bland missions in division and that took me a week and a half to do. Because you basically bypass the world tiers and go straight for the main missions and strongholds. There's zero incentive to even stay at world tiers 1 to 4. Nothing to keep you there, no loot that's worth saying i need to stay at world tier 2 because X gun only drops in this tier. So you go straight to tier 5, takes you all of a day to do, you start getting 500 gear score drops, you find a few builds, you hit the DZ and strongholds, you min max some builds and look around and you've got nothing left to play for because min maxing takes no time at all to do. Once you know what perks and stats you need on your build, chances are you already have most of it in your stash already and a few runs in the DZ to polish up your builds. This is insanely easy and for you to even presume everyone who sees it the way I do is just some casual is is just idiotic. I've been grinding endgames vastly longer than you have and I guarantee that. Division 2's player base is dropping dramatically so I'm not the only one that's done building and finished with end game.
-
Edited by TheArtist: 5/13/2019 1:28:06 PMThank you for demonstrating my point. Oh, and I've been gaming since the mid-1970 and pinball arcades. So my gaming history pre-dates video games....and that makes me older than you. I was a freshman in college when you started gaming. You're issue with the game is not a lack of content, but the limited ways in which you engage that content before you become bored and look for something NEW to do.
-
That's not a rebuttal, slappy. But you don't have one so thanks for demonstrating you got owned. If you bought division 2 at launch and you're not done with endgame by now, it's you that's the casual. You're still messing with your builds? Wow, really? Because i have every perk for every piece worth keeping and all my stats maxed on 3 different builds and that took me a week and a half, nearly 2 weeks. And I wasn't even rushing at all.
-
Actually it is. ...and you think you won a checkers, when I just kicked your ass at chess. [quote]If you bought division 2 at launch and you're not done with endgame by now, it's you that's the casual.[/quote] Nope. It means that---starting with the original Diablo---I actually LEARNED how to play these kinds of games and how to interact CREATIVELY with familiar content. Because back then there was no way to conveniently update or expand a game. Since there was no broadband internet...and no cheap mass storage like today. So you either learned how to create your own fun with what was there....or you went and played a different game. I can see that I took the former approach....and you took the latter. I'm hardly a casual. I have FIVE builds...and considering starting a second character so that I can experiment with others ones. Since the game only allows you to conveniently work with five. Once this weeks patch drops....and we finally find out how Massive decides to retune the game....I'll be back to happily retooling my existing builds....and seeing what interesting new ones are possible. Looking like skill builds will be more viable after the retuning. [quote] Because i have every perk for every piece worth keeping and all my stats maxed on 3 different builds and that took me a week and a half, nearly 2 weeks. And I wasn't even rushing at all.[/quote] ...and that mindset is why you are always running out of things to do. Because you interact with the content in a limited way.
-
There aren't 5 builds that are fun to use. So you're not proving anything by having 5. And you said yourself you STOPPED PLAYING and are waiting for the raid to find more options. The difference between me and you is that i understand the builds better so I didn't need to make 5 builds to know they're crap. Through trial and error, you can easily see what's worth your time and what isn't. 5 builds and you stopped playing because you found out there's nothing interesting about them. You're proving my point. If you have 5 builds going and still found a reason to stop playing, just stop talking dude. There's all of 3 or 4 builds even viable for heroic. Everything else is useless to you. You said yourself you are waiting to see what they'll do to fix things in the next update. This means you're bored and you are out of stuff you can do or want to do. End game is thin and boring. You're [i] actually[/i] gonna defend division 2's loot? Say that with a straight face. I DARE you. Even you quit. a guy that tries to expose others by likening them to casuals if they run out of things to at end game. This is the easiest check mate I've ever gotten lol.
-
[quote]There aren't 5 builds that are fun to use[/quote] Oh sure there are. Just because YOU haven't found them....doesn't mean that they don't exist. I'm only using five because the game makes it inconvenient to use MORE than five. 1. Specialist Markman. I run a high end build based around the brand that gives you bonuses for rifle damage (IIRC) . I have him spec'ed out for damage, armor and health...and very little skill power. Since this is basically a DPS class. I run a Police Mk. 17 with Lucky (missed shots returned to magazine) and Allegro. An M60 with Unhinged and Allegro since I generally take the crowd-control role. I also carry the Liberty exotic side arm for the holstered perk which partially refills the magazine when you damage armor and other weak points. Pairs very well with LMGs. 2. On Directive Demolitionist. My favorite. Its a hybrid build. I've speced out the gear set for skill power, blast damage, bleed damage, and "exotic" damage resistance. Which has allowed me on more than one occasion to simply TANK status effect attacks. Especially the chemical and ensare attacks that the True Sons like to use. I running a god-rolled MP-5 with STrained and allegro, with the same M-60 and exotic side-arm. I used to run a high-end back pack because I didn't like the six piece bonus. but with the proposed changes in this weeks patch, I swapped in the sixth piece. Not having to switch weapons to take advantage of the special ammo perk will make that perk a LOT more useful. 3. High-end Demolitionist. This is a more balanced build around demolistionist. Spec'ed for more fire arm damage and less for exotic damage. I find it more useful---and survivable----when playing the open world as a Demolitionist. 4. On Directive Survivalist. This build I use in situations where I need damage tailored for high priority target damage rather than area of effect. Since I find the crossbow better for that than the grenade launcher (its weak against armored targets) I run a god-rolled G36 Assault riflle with the talent for increased damage against targets on fire, and Allegro. I run the same M-60 and exotic sidearm. Shotguns are underpowered in this game, so I don't bother with them. This build will be absolute brutal in that crowd control roll with the changes to this gear set. 5. High-end Survivalist. Like the Demolitionist version, this is a more balanced build. Spec'ed for more firearm damage...and more survivable in solo and Open world play. I'm currently working on completing the "Hard Wired" gear set....I have two of the six pieces. I'm currently working on getting the Nemesis sniper rifle. I have all the componets and just waiting for the mission where you get the blueprint. That weapon is going to be a REALLY nasty addition to a Marksman build. I think I'll swap out the Liberty side arm and the M-60 for the Nemesis. So you 'd have a rifle and two powerful sniper rifles. The Barrett's .50 cal...for fast-moving targets..and the Nemesis for slower moving, more armored targets. I have ideas for several other builds, hence the thoughts about starting to second character. Especially if skill-based attacks get a significant buff. Just because YOU can only see a few things worth using, do NOT assume that I'm operating under the same limitation. All you're seeing are the builds that I find MOST EFFICIENT for my preferred play style and enemies we're currently facing. But don't believe for a second that these are the only possibilities I see even in the present sandbox. Never mind the upcoming one.
-
BOOORRRIIINNGGG. Dude all you're doing is showing how lackluster division 2's builds and loot are. I've already got nemesis and it's not that great. I've got liberty and it's just ok. Any other regular gun like the DE .50 is comparable to it. I've already built several variants of demo builds. They're ok. They're not amazing. Marksman 700 build gives highest DPS for marksman class because nemesis is vastly inconsistent for dps. And trust me, I've screwed around with variants of almost everything you're doing here and most of it is trash in heroic. To say i haven't "found" these builds is laughable. You enjoy division in the same way a dog enjoys chasing a ball across a room. You're championing mediocrity. You cannot tell me there's that much interesting in division 2 at end game worthy of putting hundreds or thousands of hours into. For all the subpar builds one can make in div 2, you're still grinding the same 10-15 missions over and over again and going the DZ. All 5 builds and for what? To grind one of a small selection of strongholds for the 90th time? No thanks. I'm sorry bro, maybe you're that easily entertained but not me.