Cool.
Specifically the range, damage resistance mid super, and actual damage. Look at the video above. Why was Thundercrash advertised like this, when in reality it doesn’t go even half the distance?
Also Ballistic Slam needs to come into effect as soon as you leave the ground, not a second or two after. Maybe add a passive that increased its cooldown rate when sprinting. Innertia override needs a couple of seconds added to it. I personally think it is very useful although others may disagree. Maybe apply the buff to allies within a five meter radius for the same amount of time.