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5/11/2019 6:59:42 PM
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Aren’t they though? PvE never complains about a weapon, super, or armor piece being OP. Looking back, every fun super and exotic that got nerfed came from whiners like you in PvP
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  • Yes, I'm sure gjallerhorn, whisper, and tether were nerfed because of their overuse in PvP. Oh wait, that didn't happen. All 3 were nerfed because of PVE. Gjallerhorn especially. And those were just off of the top of my head. Not to mention, most PvP nerfs are due to shitty PVE players going into crucible and getting completely stomped because they're bad at shooting anything other than bots. Need proof? Just look at the revelry and the dozens of PvE players rejoicing over grenade spam in PvP while slamming actual PvP players for the overuse of Luna's/Not Forgotten. So hop off with that "whiners like you" garbage and get a seeing eye dog to help with that blindness.

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  • Yes, I’m sure Shards, Nova, Spectral, OEM, Wormhusk, Raiden, MIDA, Wardcliff, Sleeper, and thunderlord were nerfed by complaining PvE players. It’s also funny how you think PvE players want to go into PvP and don’t just go in to finish a quest.

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  • Edited by Smity Werbenjagermanjensen: 5/11/2019 8:57:28 PM
    Sleeper and Shards were both PvP and PvE nerfs. Bungie dislikes things dominating in PvE and they both did. Wardcliff is stronger than ever in PvE. Dunno what you're smokin on that one pal Raider Flux was never used in PvP. The hit based extension wasn't practical in PvP where you 1 shot things you hit. OEM, Nova and Spectral were actually op. Nova got hit too hard, though. Spectral and OEM are still good. You really don't know what you're talking about on a lot of these. And Scouts suck in general, not just MIDA. That was also equally a PvP and PvE nerf because scouts were always weapon of choice in PvE y1 And machine guns were specifically nerfed on their boss damage. There's no bosses in PvP bud.

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  • I can see why for scouts. It would make bows obsolete. Rinse and repeat.

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