It's awesome that the studio dropped the new Outbreak quest and from everything I've heard, it's one of the best things you've all done. I wish that a silly decision like the hard stance on infusion hadn't pushed so many of us away already.
I will probably still try the mission this weekend, but no matter how great it might be, I have no desire to continue leveling in the punishing and toxic environment "meaningful" Infusion has created.
Having to grind to use something I already earned isn't meaningful, it's just awful when we can't. Content and experiences are meaningful. Playing with friends is meaningful, but that's tough when either none of them play anymore or the game is so rigid in forcing play that we are punished for playing what we like or helping out friends.
Happy for some positivity from the studio and game, but still mystified at the response to all the feedback you've gotten here when population numbers are far below year one at this juncture.
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