Disclaimers: Not a Titan main. Haven't been since Y1 D2. Also this post was inspired by a Titan player in other people's forums telling Bungie to not listen to the forum because Hunters are already op. With that I disagree, but I think Titans need some adjustments. Some of these I've written in other forums already.
1. Sentinel Titan Suppressor Grenade in pve needs to do its job. Suppress. When I hit enemies with the Spectral Blade Hunter smoke, Enemies act like they are genuinely suppressed/stunned/ and just plain don't want to fight you. This works even on bosses. And this is a melee ability that you can get back instantly by dodging. Whereas if you hit enemies with the suppressor grenade, they still act just as aggressive And Can Still Use Their Abilities. I really wouldn't mind it cancelling their guns too. Either allow the suppressor grenade to cancel all attack ability besides a melee, make it cancel all abilities besides guns/melee, and/or make enemies not want to fight you and move slower, the same way the Hunter smoke does. Again, how does a melee that you can instantly regenerate, even if it's only just once, act more powerful than an actual grenade, one you can't continuously use. The strength needs to justify the cost in time. (PLEASE DON'T NERF HUNTER SMOKES. JUST BUFF TITAN SUPPRESSORS. PLEASE.)
2. I made a forum about buffing the middle tree solar Titan. Who's read it? The melee hammer should be marked on your radar and should have a visual marker. It's too easy to lose it. Especially if it's something you are encouraged to pick up and keep track of. It should also receive a slight (I'm talking slight, like 10-15 maybe) buff in damage. It's a hammer. Basically a throwing knife for Titans. I should be able to hit an enemy with at least 2 shots from TLW (head or body doesn't matter) for example and clean up with hammer. There are times when I do decent damage, hit a Guardian with the hammer, and they still survive. (Throwing knives should have a similar buff as well while we're at it)
3. I'm coming up short here, I can't think of anything else truly specific. Again, Not a Titan main anymore, so there are things I don't know from not having played in a while. I want to open the floor to my Titan users out there. What do you think could tip the scales and bring balance to the Force? What adjustments do you want to see? Within reason of course. Use this forum as a laundry Titan list for Bungie.
Again, Disclaimer. I'm a Hunter/Warlock main. And I'd like to believe I have some objective points here. Disagree with me if you want about that. But I hope you know I want what's good for the entire community, not just what I use and play with mainly. Titans need to exhibit that same attitude in their suggestions.
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Edited by Ghostfire239: 5/5/2019 6:36:55 PMI’m fine with buffing Titans but... [quote] 2. I made a forum about buffing the middle tree solar Titan. Who's read it? The melee hammer should be marked on your radar and should have a visual marker. It's too easy to lose it. Especially if it's something you are encouraged to pick up and keep track of. It should also receive a slight (I'm talking slight, like 10-15 maybe) buff in damage. It's a hammer. Basically a throwing knife for Titans. [b]Throwing knives in Crucible are 1 shot kill on precision.[/b] I don't want it to be that easy, but I should be able to hit an enemy with at least 2 shots from TLW (head or body doesn't matter) for example and clean up with hammer. There are times when I do decent damage, hit a Guardian with the hammer, and they still survive.[/quote] ...Throwing knives aren’t able to ohk no matter what you do. They do 131 damage to the head (if you use bottom tree, which does the most precision damage) And no, unlike throwing hammers there’s no way to get it to ohk, by using certain exotics. Hell Throwing knives need a buff, they’re way worse than they were in D1 and they weren’t anything too crazy back then to begin with. I don’t how you thought throwing knives could ohk. Since they have never been able to do that at all ever since D1 Y1 (or early Y2), and even then it was very rare to get it to ohk, since you needed to use Khepri’s Sting Anyway I’m fine with the throwing hammer buff you suggested.