Hey all,
A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change.
[quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer.
• There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components
• There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty.
• Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote]
The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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Raise the soft cap to -20 from max and change cores back to Masterwork Cores (used for masterworking only). Leveling is painful and customization is hindered by cores. You’re emphasizing the worst parts of rpg games - the slog to max power. You should be emphasizing the customization and build diversity after reaching max power. You’ve made a tedious chore list to get to max power, and then you’ve made it too expensive to experiment with builds once we get there - and you’re sending us back to the tedium of completing chore lists just to gather materials.