Hey all,
A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change.
[quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer.
• There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components
• There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty.
• Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote]
The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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Why do we need these new bounties at all? Unlike many, I dont actually think the problem is with the way that cores are needed for infusion and masterworking. I try to limit the number of cores I use by infusing the same weapon into my saved best roll (which doesnt cost any cores) when I am levelling up and then only infusing my favourite gear when I get to max power level for the season. I have plenty of masterworked weapons but have few masterworked armour pieces. The problem really is not with the system but more with the economy, if you need cores you need to stop what you are doing and go off to do something time consuming that will only reward you with 1 core. If you just made every activity that counts towards a weekly milestone give you a set number of cores then people can get a few each week by just playing the game but if they want to get a specific number to fully masterwork a weapon or a armour piece they would have a way to grind for it. So perhaps: 1 core for a Vanguard Strike, Crucible Match, Gambit Match, Gambit Prime 2 cores for a Nightfall, Tier 3 Reckoning 3 cores for a Raid If necessary you could put some limit on the number you can get from each source per week. But the average player would easily be able to earn 10-15 cores a week just by doing their weekly milestone activities and chose to either use them for infusion or masterworking, but they would still not be prevalent enough to mean that you would not think twice before you were to use them on something. This would also surely be an easy thing to do given it must be fairly simple to adjust the loot for an activity to include some cores.