What if Luna's was made available through a long quest such as Redrix Broadsword? Having the gun doesn't make average players like me great. It gives me a slight advantage over players in my skill range that don't have the gun. Just about all players better than me A) have the gun and B) better skill, so they still crush me. Availability is MORE the problem than the gun itself.
Having a PVP game that has RNG exotic weapons and armor, pinnacle weapons, perks and mods that create fast charging supers, and an abundance of heavy ammo, create poor balance and lopsided game play. There are too many variables to balance properly. You basically have to use every crutch and advantage you can to succeed. If you don't use the meta, the opposition definitely will.. and you will most likely lose. Why should you be able to bring a pinnacle weapon that you earned in competitive, to a regular crucible game? And I guess its just too bad that certain players couldn't get Shards of Galanor ( Lol, I still don't have them) or One-eyed mask to drop when they were OP.
For the life of me I cannot understand why the creators of Halo do not implement game types / game modes that restrict certain weapons / armor. You know, like SWAT, DMR's only, BR's only, etc.
You could have upper tier games modes of Not Forgotten only, lower tiers of with no pinnacle weapons allowed, make these part of weekly bounties maybe. There are more ways to level the playing field that just nerfing guns.
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