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Edited by PowZ: 4/14/2019 4:00:38 PM
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Yes they do. You are right. So for now and until anything changes it becomes a decision of priorities. We have to carefully choose which weapons to mw . . . and when to infuse. Never infuse for a few levels of light . .the difference in damage is not worth it. Only mw your favorite most effective few weapons. Eventually you'll have them all where you want them. Yes it takes time and patience. The grind is real . .
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  • @PowZ Part of what the developers stress however is being able to try new archetypes of armor and weapons. As I said, there's literally hundreds, if not thousands of combos of perks and features that could be very interesting, but it's very unlikely that anyone is really going to experiment with things. Yes, I have a few MW weapons that I really like and I use them all the time. I have no MW armor (other than some Y1 raid armor that I use for the extra damage and punching things for ammo. I am not going to waste my time trying new things, because there's not "impactful infusion" or impactful MW'ing. it's just danged painful. I would be ok at this point if they just killed the whole thing. I love getting orbs from my MW weapons and they make a difference, but 99.99% of the weapons you will never be able to have the cores to MW anyway, so why have them?

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  • @Tigerheart55, good points . .you are right. The system is limiting its own design. Tryin to make the best of it. I spend a third or more of my gaming time just farming cores . . its what we have to do if we want to have more variety of enhanced weapons.

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  • Edited by AvalancheDC: 4/14/2019 4:07:22 PM
    My point is that those choices should not be the same. Choosing between two pieces of gear or weapons should be different from which piece of gear or weapon I am MW.

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