All of this coming from my experience on PS4.
So here's the deal Luna, dust rock, and NF are the scourge of quickplay. I'm sure everyone will agree on that matter. Now I've played D2 since launch and there is always going to be a meta, I get it, we all know it to be true. What makes a meta loadout though? The lack of any other competition for that specific spot in your arsenal. The quickest easy button shotgun in the game for example, obviously you're gonna pick that over almost any other gun in that slot if it gets you results. So my proposal for a fix for crucible is this, bring other weapons more up to par with everything else. I'm not saying buff the shit out of every primary to make them equal to these pinnacle weapons, but update forgotten primaries for this new sandbox. Example: three burst sidearms. They received a much needed nerf in year 1 and never got back on par in year two. Sidearms should be a great shotgun counter, similar to the last word hand cannon. Every other hand cannon archetype is another good example. For the most part in crucible precision frames reign supreme and there's a reason for that. They have almost no bloom or recoil, and they can consistently hit crits with little effort. Bring the other hand cannons up to that to some extent, whether it be reduce bloom or make the recoil less screen blocking on console. Also precision frame shotguns, that are not slug, in general need to be looked at. I mean seriously think about it. Precision shotgun...makes no sense to me.
All that being said, I think we need some alternatives to just outright nerfing something people worked hard to get. I don't even have a luna's howl or not forgotten. Don't get me wrong it's infuriating to get annihilated from scout rifle range by a not forgotten, but I say let's look at other weapons to counter from a skill perspective. Help make skill a part of this game again, instead of just who has the best gun.
Iron Banner a few weeks ago was actually pretty fun, because nobody had meta load outs leveled up and it was more skill based. That was just my experience. Dare I say, it was balanced. Thanks to all who actually finish reading this. Let's work together to help this game get back to being fun. Not uncompetitive, but fun
Also on a side note: the maps for this sandbox are trash. They were created for dual primary type gameplay, so that is a whole other issue.
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I like the ttk of weapons that are not luna/ nf. Thats why Id prefer luna/ nf be nerfed.