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Edited by a_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • I know you're trying to put the best possible spin on the information you have been given, but this is kind of the worst possible response. The only meaningful (hey, there's that word again!) feedback you've received was that enhancement cores as a component/currency of infusion was a solution to a problem that simply does not exist in any way, shape, or form, no matter how much you try to say otherwise. This response doubles down on the idiocy of having cores in that core game function (using the gear WE as players deem most useful to US), and completely fails to acknowledge the disconnect between devs and players. Then, most egregiously, you clarify that WEEKLY bounties will award the lowest possible amount of material. You honestly could not have less of a reward, and you're touting this as a solution? What part of this makes any sense at all? I would say go back to the drawing board, but your wonderful community has already done that for you. There is one solution, and only one. Enhancement cores go back to masterwork cores, and are used for the single purpose of masterworking weapons/armor. Infusion is a completely separate function, and you have a methodology in place that doesnt require cores. Keep cores out of infusion completely. Done. It really, truly, is that simple. Don't overthink it.

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