In the fairness of argument you have no idea if the bounties will be easy enough that they just complete as you do other things. We only know generally what the rewards will be, not what will be required for completion.
Also this only helps people who have the time to log in every single day and play long enough to complete the daily before it expires the next day. Whih is not the main group of people that seem to have an issue with the infusion system in the first place.
Generallt if someone can only log in a couple nights a week why does the system need to be in such a way that they must choose between being the highest light level they can be and using the weapons that fit their playstyle and the armour that meets their aesthetic. I don't see how it hurst or has anything to do with players who have kore time to play the game. Surely they would want a kore indepth system of investment than just slapping a scarce resource on a game mechanic and calling it a day. If it was that easy anyone could make a game that has impact.
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