If you're going to shift the burden to glimmer please consider raising the glimmer cap because right now a lot of things in game require it and now you're adding yet another thing that costs it. I would also add that shifting the burden for what enhancement cores cost isn't going to solve the issue we have at hand, instead it's going to make the resources players already have more strained.
Scrapper bounties were obtainable for free, yes they were random drops but they were still free and obtainable from getting rid of gear you did not want. You're taking something that was free and giving it a price now, therefore adding another stress on player's individual economies and still not addressing the issue that the vast majority of players feel enhancement cores (for how rare they are) have no place in infusion.
Also one enhancement core for a weekly does not feel worth it for the effort I expect it to take, other weekly bounties often reward a powerful piece of gear something far more substantial in comparison. I understand you intend on rewarding "rank points" and such but the point of these bounties is for enhancement cores. If I am doing these bounties I am doing them for the enhancement cores, if I want reputation, tokens or points for other objectives I will do those activities instead.
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