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Edited by a_dmg04: 4/10/2019 8:28:14 PM
1705

Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Would there ever be a possibility to getting rid of core for moving up a weapon or armor? I’m fine with paying 10 cores to masterwork an item. But I’m not particularly happy with paying almost 30 to masterwork a weapon from level 1

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  • First off dmg, I appreciate you wading in here, as always. Depending on the amount of bounties available, ease of completion and glimmer cost, I could see this working better. A lot of us would let to see them completely removed from infusion, but it's partially because I think many people don't actually [i]believe[/i] a good-faith fix will ever be made (so why ask for one). The bounties wouldn't help newer players much, I wouldn't think, but it's a start.

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  • Imean u know if u just made people complete a bunch of milestones for these "bounties" and increased the reward, people would naturally get more

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