[quote][b]Peter Sanitra[/b]
Water/Air FX and render setup done for Blur Studio Destiny 2 cinematic back in 2017. Simulations done in SideFX Houdini and exported to 3D Max and rendered in V-Ray.[/quote]
[quote]Uploaded: Saturday, June 30, 2018 at 3:33 PM EST via Parallel Uploader
Tags: #Houdini, #SideFX, #POP, #PYRO, #Water, #Bubbles, #advect, #V-Ray,[/quote]
[spoiler][u][b]Mk300mk's notes:[/b][/u]
I think this not only shows the work that creators put into the game's cinematics through visual effects, but also shows some insight on how the cinematics was intended to look like behind the scenes, and etc. [/spoiler]
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.