Not talking about master working. I personally believe that is where cores should be used, they should be a "grind" and while there should be a steady way to get them, they should be scarce. So we aren't going to discuss that here.
I am curious as to why some people think they make sense as part of the general infusion process. Because IMO, based on Bungie's stated intentions, they simply do not work as intended within the system.
The reason being, infusion, in and of itself is not "impactful", this mechanism has always been secondary to farming for drops. Always, regardless of the state of the game. Hunting for that specific roll, or piece of a collection has historically had the most impact on my, and a lot of other people's play time.
Do you log in with the hopes of farming up X amount of materials, or do you log in looking to get something new? Do you get excited about your 100th pair of Scatterhorn gauntlets, or do you think, "man, I loved pimpin' out my gear to my own tastes", setting up looks and loadouts for each subclass.
The people who say cores aren't the issue, don't realize that EVERYONE used to be able to do this, at will, based on what they wanted to use, when they wanted to use it. It was a CHOICE, not a chore.
So I ask again, why do you think this aspect of the game, that honestly has nothing to do with progression, needs to be a chore?
Cheers!
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I think masterwork cores should have thier cost lowered. [u]17 per weapon[/u] is crazy. However for infusion it really doesnt matter. This is for 2 main reasons 1. You dont have to be wearing your highest items to get powerful drops. 2. Practically no content requires you to be at max light. So for 95% of the game you can continue to wear your favorite items. Now as for the 5% when you want to attempt the latest endgame and need optimal weapons - it's simple, you infuse 3 weapons primary/special/heavy and your choice of exotic armor. (Let's say hunter - dps = nighthawk, adds = orpheus) that brings us to about 8-12 cores used. Big deal, especially for something that you'll likely be infusing once just to run efficiently then not infusing again till you're max. Follow that and you'll be just fine. Basically the [u]ONLY[/u] people infusion cores hurt are those that infuse every single time they get a +2 upgrade - putting literally any thought into how you level up will leave you with cores in abundance, I personally am sitting on over 100 and I've never traded planetary mats in nor have I purchased cores from spider due to laziness and disinterest. Now to be clear I dont care at all if they're removed from infusion but given the option between lowered masterwork cost and infusion removal the former wins everytime, I'd rather spend 2 cores per infusion to go from 650 -> 700 then 17 for 1 masterwork weapon.