I love going up against a reckoning boss who is shielded every few seconds by -blam!-ing taken goblins that are extremely far out of the range than what it should be to shield or behind a -blam!-ing wall and still shielding shit. That heavy and supers barely damage along with a shit clock to kill it in and pretty much gets double shielded. Basically what you did was pulled the same shit you did with the release of the first forge to where damage done is next to nothing and the only way to do more damage is to grind up to the max level yet again.
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