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Destiny 2

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3/4/2019 7:25:51 AM
3

We need to address kill tracker again

How much of an argument do I need to make? I’ll make this quick since we all have busy days to get to. My buddy had been neglecting the forges but finally got the monarch to drop. He’s been using it in crucible and loving it. For me, I’d like to know more of a perspective of how that is going. I don’t care if it’s masterwork, makes orbs or has an increased stat or additional perk. I just want to have the option of kill tracker on all weapons as a new standard. All exotics, common to rare with kill tracker would be cool to have and not conflict with how we are currently playing

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  • Not that it helps now, but about a week ago, several gear apps allowed you to turn on kill trackers for exotics that didn't have masterworks.

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  • AND keep the kill tracker on the same weapon. I had a Nameless Midnight with over 20,000 kills and when they DLC dropped and the reintroduced it, it started at zero. I could see if it they changed it from scout to fusion, but it was the same type rifle, just different perks.

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    • It would interfere though. That coding requires so many resources to support. At least 20 masterwork cores are needed to support coding like that. How is Spider the Hut supposed to make a living without selling you stuff at an absurd price? /s But seriously, look at the problems emblems that counted stuff cause in the last wish raid.

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