Yes, a wide variety.
Within PvE:
Story missions/adventures
Patrol, which includes public events
Strikes
Escalation Protocol and Blind Well
The DC has its own content with Ascendant Challenges and Shattered Throne
PvP doesn’t have as much because Trials is MIA but there are several game types to choose from and Iron Banner still makes its appearances.
Then there’s also Gambit.
PvE activities are worlds apart from PvP activities in terms of taste and player preference. Even within PvE something like doing story missions or patrolling is worlds apart from raids in terms of player taste and preference.
I don’t know what fantasy world they live in where they think everyone enjoys ALL of these very different activities. If they continue to try to force the entire experience on everyone it will drive many players to other games and they will only be elect with a handful of hardcore players and streamers. I don’t think that’s an efficient means to sustain a game. I think players would just appreciate options. Multiple avenues of completion for loot so that can people play what they LIKE as a path of pursuit. I don’t know why they seem so against it.
If they would create larger worlds with more varied activities that people gravitated to because they were fun and engaging instead of throwing everyone into these closed fireteams activities where they say “play it EXACTLY like this” and “everyone do this exact same thing for this piece of gear”, I think the game would benefit for it.
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So off topic a bit but just indulge me here, am I the only one who gets a sense or feeling of the old bungie lately from the creators?