Buff the warlock jump. It shouldn’t feel like you slow down when jumping. Add a floating jump option also so there is a choice.
Now exotics.
Yeah the steps are ok.
Aspects - really left behind now there is dexterity and reload speed on legendaries
N-sins - probably the best option but relies heavily on void weapons.
Buff the exotics for the warlock!!!
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Edited by DiZ: 2/27/2019 5:21:03 AMMovement/Jump: [spoiler]If you learn how to "Warlock surf" via Focused Burst, Warlock is the fastest class on console(and soon to be PC) in terms of forward, horizontal movement. And it's still the best for baiting(floating high above) doorways/corners in PvP without needing an Exotic to help. I like the jump a lot. But it does take more getting used to imo than the other classes to actually use it well. Though a lot of its previous shortcomings have been alleviated by the mantling system for a lot of players.[/spoiler] Exotics: [spoiler]In terms of Exotics, sure some could use buffs, but the same could be said for every class. I also think you're underselling Ophidians. Dexterity(and even Targeting) perks might make them seem less relevant, but you're not always running those. Whether that be because you haven't acquired gear with those specific perks, or you choose others(i.e. Traction on boots, Impact Induction/Momentum Transfer on gauntlets). And they work for all weapons at all times, unlike those specific perks, as well as stack with said perks for an even stronger effect. For instance, a friend of mine has a pair of Ophidians with Enhanced Hand Cannon Loader. That stacks with Ophidians' inherent reload bonus, so on most Hand Cannons, it's essentially having Outlaw at all times. He couldn't even see a noticeable difference in reloading his Midnight Coup with Outlaw procced or not, since reload speeds do have a set limit/cap. For someone who primarily focuses on gunplay, and hasn't received a pair of Transversives with Traction on them, these are the obvious pick for people like myself.[/spoiler]