Did we get like a ton of pro players flooding the crucible?
Something drastically changed from the end of the week, I'd say Friday. I don't know what but me & my friends can't hit anything anymore we all dropped from 1.5 average to 0.7 average. It was [b]really really hard[/b] to win a single match of Iron Banner! Losing 120 to 40, then breaking the team to find a better match and losing again with the double of our points. Only one person in our team went positive with efficiency and the opposite team is like 8 or 9 efficiency.
I play crucible almost every day it wasn't like that mid week. I could win a match of Rumble every 3 or 4, but this weekend it was so hard even just getting a win in quickplay!
What's wrong?!?!
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300k daily players spread across 3 platforms, 5 modes, and 24 hrs often means concurrent player numbers are low. Increased likelihood of playing against the small numbers that live Crucible. Also, PvP sees about 50% of players that log in each day (PvE figures ie effectively total log ins are 600k), yet checking real time activity and all PvP modes combined are in the 20-25% actively played area at most, which suggests many of the people that play PvP each day play very little of it, hence low concurrent numbers etc. Plus, has D2 IB not always been pretty much a stomp or get stomped mode, with the occasional filthy sweatfest?