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Destiny 2

Discuss all things Destiny 2.
Edited by crywasntaken: 2/19/2019 7:35:28 PM
131

please make swords interesting again

anyone else find swords to be quite boring and underwhelming. I always wanted the sword play to be something similar to how the original battle front 2 had it, where you swing the sword without loosing momentum or doing some jerky animation.Maybe have the lunge attack be a second button and add some combo moves that if executed right do cause massive damage or cover a large distance. How about some new types of swords that handle completely difrent from other swords like a Rapier or a massive broad sword that looks 100 pounds...something atleast. Anyone agree? maybe some simple buffs would just do tho.... Edit 1: I'm a -blam!-ing idiot (sward) to (sword) *also thanks for all the replies and coments Edit 2: holy -blam!- I missed a few... wel

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  • Vulcan’s Right Hand - Exotic Sword - Intrinsic: Doomsday - Press RT to release a powerful AoE attack. Press while airborne to slam the ground. Using while sprinting results in a charging attack. - Heavy Guard - Crimson Inferno - Enemies damaged by your attacks burn. Killing burning enemies restores a portion of your health. (An Aggressive Frame sword base.) (Doomsday deals High Damage to anyone in the area. Consumes 5 ammo.) (Health regen is about 1/4, but is only activated if you kill an enemy that’s burning. That means you have to hit an enemy twice to regen health.

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