So during the first year of D2 the community said. This game is for casuals, to easy to grind, add random roles. Now when theres a hard puzzle, or a actual grind (1k voices) we say this game is for streamers and hardcore gamers. Make up your mind. RN all we know is streamers are trying to complete this puzzle so other can later.
-
Even though there is a lot of toxicity on the forums, a lot of whining, etc, it all falls on bungie. I don't think it's anyone's fault(hardcore or casual), it's mainly bungie can't find a middle ground on anything they do. D2Y1 couldn't keep everyone entertained, it was finish milestones and your done for the week. Now it's practically the same, just drawn out longer and grindier for basically the same as Y1. It was like this in D1 also with loot. It was either so scarce or it dropped like candy. If bungie could just learn about middle grounds for this game, I think it would appease to more of the players, but in the end, it's not us, it's them.