"Finding an Exotic should be rare but impactful. Right now we are falling short of the 'impactful' part of our goal. There's nothing exciting or powerful about getting your fourth Fighting Lion when all you really want is a Two-Tailed Fox. We plan to increase the chance for Exotics to drop something you don’t already have."
Ha. Ha. Ha. Very funny, Bungie.
-I think it's needless to say at this point, but the frequency of exotic drops, what you actually get from these engrams, and how exotics are acquired in Forsaken needs to be fixed.
I know that different people are going to have different levels of luck for how many exotics drop for them, and differing opinions on how to fix the problems I'm about to address, but I thought I'd offer my opinion on this whole thing, in case anyone cares. I know I'm not the only one who's played countless hours of Forsaken since it's launch and received an absurdly low level of new exotics, and so many duplicates it's not even funny, and I think that needs to change.
Since Forsaken launched, I've (somehow) managed to earn 4 Exotic Weapons ([b]excluding quest weapons[/b]), and 2 pieces of gear. Having logged a good 20 hours (on average) per week since the expansion dropped has left me relatively empty handed as far as new exotics are concerned, and up to the brim with duplicates, which really angers me. A number of my friends who have logged as many if not more hours than I have all received even less - one of them has only acquired 1 - the Lord of Wolves. That's pretty absurd if you ask me. My intention isn't to whine, but if you had seen firsthand the amount of duplicate exotics I had received in the last 3 months or so, you would probably feel as robbed as I do right now. Before Forsaken came out, I had basically all (non-quest related) exotics, for the exception of the Stag. When Forsaken came out, I expected to and looked forward to earning some new exotics, but for the large majority of my time since then, I've ended up with a situation that pretty much mirrored my expectations prior to the beginning of the "Season of The Outlaw". Even after Bungie released their patch to "increase the chance for Exotics to drop something you don’t already have", it feels like I've only received more duplicates. Just today I was "rewarded" with another Aeon Soul - boy, that made me feel good...
I don't know if Bungie's refusal to just switch on the "Acquire Only Unobtained Exotics" setting (yes, I know it's not that simple, but I'm positive it's doable) is due to the fact that Activision has them on such a tight leash that they want players to pour hours of their time, hours that we don't have, into ignoring the countless duplicates we may receive in our undying quest to get new exotics simply because they want the game to do better or what, although this sounds a lot like a ploy that Activision would implement considering their discontent with Forsaken's success after launch, which I find absurd, as Forsaken was and still is a vital piece to what was a dying franchise after Curse of Osiris, and Warmind for that matter left players with little or no post-game to play through, as they all left for games like Fortnite. I just find it ridiculous that all of us had to pay $40-50 on the expansion, and still get rewarded with nothing other than exotics we already have, even from playing content that was introduced in Forsaken, like Gambit and Blind Well. On top of all this, the rate that these exotics drop, whether they be new or duplicates, is still way too low. I understand that Bungie's intention is that they want players to feel accomplished when they acquire a new exotic, but after hours and hours grinding to hopefully get a new exotic, and ending up with another duplicate, people are going to get tired, irritable, and frankly, pissed off. Like they said before, they really are falling short of the impact that receiving an exotic presents, but there isn't going to be any impact if there aren't ever any new exotics dropping. We all have lives to live, and the fractions of those lives that we have to play Destiny can't be spent (wasted) on getting duplicates of items we already own, especially when we spent that $50 in order to unlock these new exotics. I may be stepping over the line when I accuse Activision of forcing Bungie into this, but shouldn't a game developer want to reward their players for playing their game? I know I would. Right now I don't feel too rewarded, and I doubt many of you do either. I didn't pay $50 to earn items that I already had countless duplicates of, and unless you take some kind of enjoyment out of "getting your fourth Fighting Lion", I'm sure you feel like I do right now too.
I don't have any big ideas as to how to implement better ways of earning exotics, but pretty much anything's better than "extremely rare world drops" at this point. I think what Bungie should have done was offer an exotic engram for completing the main Forsaken story, but considering they offered the Ace and Chaperone quests at that point, I can understand why they didn't. Maybe we could get some sort of weekly, or monthly bounty/quest to receive a NEW exotic, like the upcoming "Xur Bounties" suggest, but by the time the "Season of The Drifter" drops, I think it'll be a little late for that. I do hope things do start to go the fan's way in the future, and I hope you think so too.
-Joe
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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I thought Bungie gave us the exotic dup fix? Because the one maybe two exotics I did receive this past week or so was year one stuff.