Playing with my King, We've run into [url=https://www.facebook.com/Selena.kyle.gci/videos/pcb.196366207945341/196349841280311]this[/url] more than a few times.
A Vex Stuck in the right corridor / hall wall.
In [i]Wave[/i] based [b]PoE[/b] Rounds, this will make the players have to either
A. Kill themselves or
B. Leave the lobby & start over
As, naturally, these types of rounds requires all enemies to slain.
Whereas, while in [i]Boss[/i] based rounds they slaying may not be required to complete the match,
notably, it can cause a dramatic lag, & I'm since scene in the Challenge 42 mode [b]two[/b] vex become stuck in this wall.
The Glitch / Bug has been more prone to occuring on lvl 42 PoE,
and the lag issues can make gaps and delays to enemy death by around 30 seconds, as well as miscommunication in terms of visual placement with allies for most of a wave/round (until enemy numbers have been depleted to a mere handful).
This vex can not be killed by any attack or weapon,
Nor even where they render outside of the wall
[no, not even on the red eye with a precision shot]
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Thank you for your report!